Logic by
Colors
 Home | Terms of use | Contact us | Lotteries| Guide Português

What can LotoRainbow do for you?

Lotorainbow makes it possible to view comparisons between what is expected (the average probability of a template to be drawn) and what actually occurs (real results of lottery drawings). This knowledge can help you build up your game strategy, always trying to choose the templates with better chances of occurrence.

"In a sampling, the difference between the real value and the value you came
across lessens as the number of samples increase."
(Law of Large Numbers) 


How can you use this method

  • Theoretical tables: show what is expected to occur with the templates (average probability)
  • Result tables: show actual results of each template in real drawings.

  • Control panels: cross expected results with real ones.

In order to simplify decision-making and visualize the results, the colored templates have been divided into two basic groups: the types and the starts.

See below explanations and examples:

  • Types: classify templates according to the number of color occurrences (pair of one color, trine of one color, etc.):
Game  Description  Type 
01 02 10 23 37 45
Occurrence of a yellow pair P
03 12 15 21 38 46
Occurrence of a blue pair P
07 11 14 32 37 41
Occurrence of a blue pair and a green pair PP
05 13 23 24 40 47
Occurrence of a grey pair and a pink pair PP
02 04 09 20 36 42
Occurrence of a yellow trine T
20 22 25 28 36 42
Occurrence of a grey quartet Q
Types found in lotteries around the world:

Type

Description

P

Pair of one color

PP

Two pairs of distinctive colors

PPP

Three pairs of distinctive colors

Q

Quartet of one color

QP

Quartet of one color with pair of another color

S

Six numbers of one color

T

Trine of one color

TP

Trine of one color with pair of another color

TT

Two trines of distinctive colors

U

Unitarian (no repeated color)

V

Quintuplet of the same color

The grouping of templates according to their type is shown in its respective table of theoretical probability. For example: In an lottery 6/48, the templates type PP (two pairs of distinctive colors) have 38,27% chances of coming out. Therefore, there would be around 38 occurrences of this type in every 100 drawings.

  • Starts: The start of a template is determined by its initial ten (color) and by the number of times it appears.
Game  Description   Start 
05 13 16 26 33 47
 Starts with a number of decem 0 (yellow) 0
04 17 21 25 34 39
 Starts with a number of decem 0 (yellow) 0
02 07 15 26 32 44
 Starts with two numbers of decem 0 (yellow) 00
03 06 31 33 37 46
 Starts with two numbers of decem 0 (yellow) 00
11 14 16 26 34 42
 Starts with three numbers of decem 1 (blue) 111

The grouping of templates by start is shown in its specific table. Start 0 of a lottery 6/48 has a theoretical probability of occurence of 42,23%. This means that we can expect about 42 occurrences of it in every 100 drawings.


Build up your game strategy

The simplest and most effective way to define your game strategy is by finding out which groups of templates (start and type) have a wider difference in comparison with the expected results.

  • Advanced: you should play on groups which occur more frequently than expected, if you believe that they are fashionable and will continue being drawn.

  • Delayed: choose groups which were drawn less times than expected, if you think they tend to reduce their lateness and will reach the expected percentage of occurence.

After defining your strategy, look for the best templates of the chosen group.


Tools to help you plan your game

Search of groups with greatest divergence in relation to theoretical results:

  • templates statistics: see the consolidated position of starts and types.

  • Control panels: observe the behavior of starts and types through time.

  • Drawings table: remark the groups behavior at the latest drawings.

Search templates within the chosen group:

  • templates statistics: find the best templates within the chosen start and type.

  • Drawings table: notice that templates aren’t usually repeated within a short space of time.


Examples based on Super Sena:

Get familiarized with our method by observing Super Sena, a lottery type 6/48 (6 numbers out of 48). It ended on 27th, October 2001, with 963 drawings in 545 contests. 

The links below will help you get more examples of how LotoRainbow’s method works. Also, you will see what you get when subscribing to it:

Super Sena
 6/48 - Brazil
 Patt 210 - Draws 963
Theoretical tables Results Control pannel Statistics
Probability
of the templates
of the types
of the starts
Extras
Template finder
Random play
Numbers Combiner
Results checker
Results
Drawings table
Drawings map
Pannel
of the starts
of the types
of the templates
Type
simple
positional
templates
 Home | Terms of use | Contact us | Loterias Guide Português
Copyright © 1998-2001 R.Gianella. All rights reserved.